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Introduction to Programming and Object-Oriented Design Using Java, 3rd Edition
Introduction to Programming and Object-Oriented Design Using Java, 3rd Edition
Jaime Niņo
Frederick A. Hosch
ISBN: 978-0-470-12871-8
©2008
1040 pages
INSTRUCTORS
STUDENTS
TITLE INFORMATION
Description  |  Author Info  |  Table of Contents  |  Detailed Contents  |  New to This Edition  |  Hallmark Features  |  Supplements  |  CourseSmart
Table of Contents
Chapter 0: Introduction to Object-Oriented Software Design

Chapter 1: Data Abstraction: Introductory concepts

Chapter 2: Defining a Simple Class

Chapter 3: Designing Interacting Classes

Chapter 4: Conditions

Chapter 5: Programming by Contract

Chapter 6: Testing

Chapter 7: Building a Text-Based User Interface

Chapter 8: The Software Life Cycle: Building a complete system

Chapter 9: Specifying Clients: Interfaces

Chapter 10: Class Subtyping and Inheritance

Chapter 11: Modeling with Abstraction

Chapter 12: Lists

Chapter 13: Arrays

Chapter 14: Sorting and Searching

Chapter 15: Failures and Exceptions

Chapter 16: Stream I/O

Chapter 17: Building a Graphical User Interface

Chapter 18: Integrating User Interface and Model: the model-view controller pattern

Chapter 19: Recursion

Chapter 20: Generic Structures

Chapter 21: Implementing Lists: Linked implementations

Chapter 22: Iterators

Supplement A: Systems and Software

Supplement B: Programming Errors

Supplement C: Applets

Supplement D: Enumeration Types: the rest of the story

Appendix i: Compiling, Executing, and Documenting

Appendix ii: DrJava

Appendix iii: Controls and Basic Latin: the first 128 Unicode characters  


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