| Preface.
Prologue.
1. Introduction.
2. Enabling Technologies.
3. Introduction to Computer Graphics.
4. Vector Graphics.
5. Bitmapped Images.
6. Colour.
7. Video.
8. Animation.
9. Sound.
10. Characters and Fonts.
11. Text and Hypertext.
12. Hypertext and Hypermedia.
13. Design Principles.
14. XML and Multimedia.
15. SMIL and SVG.
16. Scripting and Interactivity.
17. Multimedia and Networks.
Projects.
Bibliography.
Glossary.
Index.
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