| Preface.
Acknowledgments.
Prologue: The Software Process.
PART I: DESIGN PRINCIPLES, THE UNIFED MODELING LANGUAGE, AND CODE-LEVEL DESIGN.
Chapter 1. Programming Review and Introduction to Software Design.
Chapter 2. Object-Orientation.
Chapter 3. The Unified Modeling Language.
Chapter 4. Design Principles I: Correctness and Robustness.
Chapter 5. Design Principles II: Flexibility, Reusability, and Efficiency.
PART II: DESIGN PATTERNS.
Chapter 6. Introduction to Design Patterns.
Chapter 7. Creational Design Patterns.
Chapter 8. Structural Design Patterns.
Chapter 9. Behavioral Design Patterns.
PART III: COMPONENTS.
Chapter 10. Introduction to Components.
Chapter 11. JavaBeans.
Chapter 12. Microsoft Assemblies.
PART IV: OBJECT-ORIENTED ANALYSIS AND DESIGN.
Chapter 13. Requirements and Domain Classes.
Chapter 14. Architectures and Frameworks.
References.
Index.
|