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Objects, Abstraction, Data Structures and Design: Using Java
Objects, Abstraction, Data Structures and Design: Using Java
Elliot B. Koffman
Paul A. T. Wolfgang
ISBN: 978-0-471-46756-4
©2005
864 pages
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Description  |  Table of Contents  |  Detailed Contents  |  Hallmark Features  |  Supplements  |  WileyPLUS
Detailed Contents
Preface.

Chapter 1. Introduction to Software Design.

Chapter 2. Program Correctness and Efficiency.

Chapter 3. Inheritance and Class Hierarchies.

Chapter 4. Lists and the Collection Interface.

Chapter 5. Stacks.

Chapter 6. Queues.

Chapter 7. Recursion.

Chapter 8. Trees.

Chapter 9. Sorting Algorithms.

Chapter 10. Sets and Maps.

Chapter 11. Self-Balancing Search Trees.

Chapter 12. Graphs.

Appendix A: Introduction to Java.

Appendix B: Overview of UML.

Appendix C: Event-Oriented Programming.

Glossary.

Index.  


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