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Stop Staring: Facial Modeling and Animation Done Right, 2nd Edition
Stop Staring: Facial Modeling and Animation Done Right, 2nd Edition
Jason Osipa
ISBN: 978-0-471-78920-8
©2007
368 pages
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Sample Chapters
Description
The first edition of
Stop Staring: Facial Modeling and Animation Done Right
won industry acclaim and has even been adopted by some studios as the official facial modeling workflow. Tools and interfaces introduced in the first edition even found their way into the Maya 7 software. This revised edition, completely updated to include today’s techniques, tools, and software, features squash-and-stretch and advanced blend extraction techniques, more models, top-quality art to appeal to the most discerning professional, and the author's inimitable, engaging, humorous style and tone. Part I of the book introduces animators to the basics of lip-synch, how eye and brow movements imply emotion, and facial landmarking. Part II focuses on modeling and animating mouths while Part III focuses on eyes and brows. Part IV ties it all together and introduces advanced concepts, like squash-and-stretch deformations. Finally, the author breaks down and analyzes five animations so students can see the techniques in practice
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